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[sursa=]// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg".
unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "ctrl" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "5" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "600" cl_crosshair_color "50 250 50" cl_crosshair_size "2" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_showfps "1" cl_minmodels "1" cl_radartype "1" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "1" con_color "255 0 255" console "1.000000" crosshair "1.000000" fastsprites "1" fps_max "101" fps_modem "0.0" gamma "5" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" gl_spriteblend "0" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "300" name "eXtreamCs" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "1" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "1" spec_pip "0" suitvolume "0.250000" sv_aim "1" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" volume "0.800000" +mlook +jlook exec userconfig.cfg echo "|" wait;wait;wait;clear echo "" wait;wait;wait;wait;wait;clear echo "|" wait;wait;wait;wait;wait;clear echo "" wait;wait;wait;wait;wait;clear echo "|" wait;wait;wait;wait;wait;clear echo "B" wait;wait;wait;wait;wait;clear echo "B|" wait;wait;wait;wait;wait;;clear echo "Bo" wait;wait;wait;wait;wait;clear echo "Bo|" wait;wait;wait;wait;wait;clear echo "Bog" wait;wait;wait;wait;wait;clear echo "Bog|" wait;wait;wait;wait;wait;clear echo "Bogg" wait;wait;wait;wait;wait;clear echo "Bogg|" wait;wait;wait;wait;wait;clear echo "BoggY" wait;wait;wait;wait;wait;clear echo "BoggY|" wait;wait;wait;wait;wait;clear echo "BoggY C" wait;wait;wait;wait;wait;clear echo "BoggY C|" wait;wait;wait;wait;wait;clear echo "BoggY CF" wait;wait;wait;wait;wait;clear echo "BoggY CF|" wait;wait;wait;wait;wait;clear echo "BoggY CFG" wait;wait;wait;wait;wait;clear echo "BoggY CFG|" wait;wait;wait;wait;wait;clear echo "BoggY CFG " wait;wait;wait;wait;wait;clear echo "BoggY CFG |" wait;wait;wait;wait;wait;clear echo "BoggY CFG L" wait;wait;wait;wait;wait;clear echo "BoggY CFG L|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Lo" wait;wait;wait;wait;wait;clear echo "BoggY CFG Lo|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loa" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loa|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Load" wait;wait;wait;wait;wait;clear echo "BoggY CFG Load|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loade" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loade|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;wclear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded." wait;wait;wait;wait;wait;clear echo "BoggY CFG Loaded.|" wait;wait;wait;wait;wait;clear
echo "" echo "" echo "" echo ""
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DyegoMembru nou ⚡
Postari: 29
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